Digital Technologies in the Classroom Cover

Digital Technologies in the Classroom

Activities to turn your students into creators of digital solutions

Digital Technologies in the Classroom provides engaging lessons directly aligned to Australian standards. Covering all primary levels and linking to other curriculum areas, the varied lesson plans include both plugged activities that use digital devices and activities that develop understanding through unplugged means. Many suggestions to prompt and guide constructive class discussions are featured, along with innovative and fun ideas for extension.

Ages: 5-11 | Pages: 60 | Code: 51031 | ISBN: 9781776554379

incl GST
Add to cart
or more each
Book (physical) - A good old fashioned printed book, ideal if you like the feeling of holding it in your hand as you flip through the pages. We will ship your books from our warehouse within 1-3 days.
Ebook (PDF) - You can download, read and print with any PDF reader. Ebook PDFs are available immediately and can be accessed via your filebox or from the link we will email you once you have confirmed your purchase.
Combo (book & PDF) - Save money by getting a PDF and a physical book together, giving you the flexibility of a print and digital version at your fingertips. Printed books allow you to share and pass around the resource with your colleague. The PDF ebook is easy for you to access on the go if your print copy is with a colleague or left at school.

Orders are normally dispatched within 1 to 3 business days. Goods are shipped by New Zealand Post or by local courier, depending upon the location, with a delivery expectation of 1 to 3 business days. We will email dispatch confirmation and tracking details.

International Orders
We are happy to supply orders from outside Australia and New Zealand. Orders will be dispatched by International Air which has delivery expectations of 3-21 business days depending upon your location.

We offer a 14-day inspection with freepost return on all printed products.
Please be aware that we cannot offer an approval period or accept returns on digital resources, so orders for these resources are final.

Credit Card - Pay securely with Visa or Mastercard when you check out.

Invoice your school - Select your school when you check out. You will need a school order number.

Picture of Scott Balliet

Scott Balliet

Scott Balliet started his teaching career in America and has had a wide variety of teaching experiences in Australia since 2005. He is currently a Leading Teacher at Courtenay Gardens Primary School in Victoria where he teaches Multimedia/Digital Technologies. In addition to his specialist role, he also assists staff with using technology in the classroom as well as supervises a daily, student-run television show at his school. Several years ago, Scott helped his school win the Victorian Curriculum Innovations Award for their innovative use of technology and he has written over 10 books on various aspects of movie-making, Leadership and using technology in the classroom. In addition, he organises educational podcasts on Digital Technology topics - these are free for other schools to participate in at various times throughout the year.


Section 1: Activities and resources for junior primary5
Background for teachers5
Create a digital book6
Make your own board game8
Pattern detective10
Labelling patterns11
Poster creator13
Map your way to school14
"If, then" game15
Basic programming concepts (iterations)16
Cybersafety commercial17
Ergonomics poster18
Class movie – interview a friend19
Rubrics for junior primary activities20
Section 2: Activities and resources for middle primary22
Background for teachers22
Present your best trick photos23
Class collage – guess who?25
Representing data26
Code busters27
Show your work28
Making flowcharts29
Creating algorithms31
Fairy tale creator – you choose the "tail"34
Design an online survey35
Digital footprints36
Rubrics for middle primary activities37
Section 3: Activities and resources for senior primary39
Background for teachers39
Understanding networks (makea model and presentation)40
Teacher resource: Background on binary42
Understanding binary – Part "01"44
Understanding binary – Part "10"46
Mind your business (spreadsheets)49
Create a "how to" movie50
Design your own quiz51
Map a drone53
Create and publish an online game56
Sustainability solutions57
Classroom blogs58
Rubrics for senior primary activities59